# Permissions

### Modifying this file won't have any effect, edit ranks.txt!

Node | Type | Player | OP | Info (Mouse over for variants)
--- | --- | --- | --- | ---
`admin_panel.ftbutilities.crash_reports.delete` | `bool` | `false` | `true` | Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view
`admin_panel.ftbutilities.crash_reports.view` | `bool` | `false` | `true` | Allow to view crash reports via Admin Panel
`admin_panel.ftbutilities.edit_world.gamerules` | `bool` | `false` | `true` | Allow to edit gamerules via Admin Panel
`command` | `bool` | `false` | `true` | Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive
`ftbutilities.afk.timer` | `timer` | `0s` | AFK Timer
`ftbutilities.back.back` | `bool` | `false` | `true` | Allow player back to last time where /back is used
`ftbutilities.back.cooldown` | `timer` | `3m` | `0s` | /back Cooldown Timer
`ftbutilities.back.home` | `bool` | `false` | `true` | Allow player back to last time where /home is used
`ftbutilities.back.infinite` | `bool` | `false` | Allow to use 'back' command infinite times
`ftbutilities.back.respawn` | `bool` | `true` | Allow player back to last death point
`ftbutilities.back.rtp` | `bool` | `false` | `true` | Allow player back to last time where /rtp is used
`ftbutilities.back.spawn` | `bool` | `false` | `true` | Allow player back to last time where /spawn is used
`ftbutilities.back.tpa` | `bool` | `false` | `true` | Allow player back to last time where /tpa is used
`ftbutilities.back.warmup` | `timer` | `5s` | `0s` | /back Warmup Timer
`ftbutilities.back.warp` | `bool` | `false` | `true` | Allow player back to last time where /warp is used
`ftbutilities.badge` | `string` | `""` | Badge
`ftbutilities.chat.formatting` | `bool` | `true` | Allows to use **bold**, *italic* and ~~striketrough~~ in chat
`ftbutilities.chat.name_format` | `string` | `"<{name}>"` | `"<&2{name}&r>"` | permission.ftbutilities.chat.name_format
`ftbutilities.chat.nickname.colors` | `bool` | `false` | `true` | Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set
`ftbutilities.chat.nickname.set` | `bool` | `false` | `true` | Allow to change nickname
`ftbutilities.chat.speak` | `bool` | `true` | Controls if player is muted or not
`ftbutilities.chat.text.color` | `enum` | `white` | Chat Text Color
`ftbutilities.chunkloader.load_offline` | `bool` | `true` | Keep loaded chunks working when player goes offline
`ftbutilities.chunkloader.max_chunks` | `int` | `50` | `64` | Max Loadable Chunks
`ftbutilities.claims.attack_animals` | `bool` | `false` | `true` | Allow to attack animals in claimed chunks
`ftbutilities.claims.block.edit` | `bool` | `false` | `true` | Permission for blocks that players can break and place within claimed chunks
`ftbutilities.claims.block.interact` | `bool` | `false` | `true` | Permission for blocks that players can right-click within claimed chunks
`ftbutilities.claims.block.interact.inspirations.glass_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_black` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_blue` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_brown` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_cyan` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_gray` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_green` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_light_blue` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_lime` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_magenta` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_orange` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_pink` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_purple` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_red` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_silver` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_white` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.curtain_yellow` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.customdoor` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.factory_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.iron_sliding_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.jail_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.laboratory_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.saloon` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.shoji_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.verticalhatch` | `bool` | `true` |
`ftbutilities.claims.block.interact.malisisdoors.wood_sliding_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.acacia_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.anvil` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.birch_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.crafting_table` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.dark_oak_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.iron_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.jungle_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.spruce_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.wooden_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.nether_door_bloodwood` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.nether_door_darkwood` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.nether_door_fusewood` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.nether_door_ghostwood` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.overworld_door_eucalyptus` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.overworld_door_hopseed` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.overworld_door_maple` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.overworld_door_redwood` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.overworld_door_redwood_bark` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.overworld_door_sakura` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.overworld_door_silverbell` | `bool` | `true` |
`ftbutilities.claims.block.interact.natura.overworld_door_tiger` | `bool` | `true` |
`ftbutilities.claims.block.interact.rustic.ironwood_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.rustic.olive_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.structurize.blockcactusdoor` | `bool` | `true` |
`ftbutilities.claims.bypass_limits` | `bool` | `false` | Allow to bypass claiming and loading limits
`ftbutilities.claims.item` | `bool` | `true` | Permission for items that players can right-click in air within claimed chunks
`ftbutilities.claims.item.minecraft.bucket` | `bool` | `false` | `true` |
`ftbutilities.claims.item.minecraft.end_crystal` | `bool` | `false` | `true` |
`ftbutilities.claims.item.minecraft.lava_bucket` | `bool` | `false` | `true` |
`ftbutilities.claims.item.minecraft.water_bucket` | `bool` | `false` | `true` |
`ftbutilities.claims.max_chunks` | `int` | `100` | `1000` | Max Claimable Chunks
`ftbutilities.display.admin_info` | `bool` | `false` | `true` | Display 'Admin' in Server Info
`ftbutilities.homes.cooldown` | `timer` | `5m` | `0s` | /home Cooldown Timer
`ftbutilities.homes.cross_dim` | `bool` | `true` | Can use /home to teleport to/from another dimension
`ftbutilities.homes.max` | `int` | `1` | `100` | Max Homes
`ftbutilities.homes.warmup` | `timer` | `5s` | `0s` | /home Warmup Timer
`ftbutilities.leaderboard` | `bool` | `true` | Permission for leaderboards that players can view
`ftbutilities.other_player.claims.claim` | `bool` | `false` | `true` | Allow player to claim other team chunks
`ftbutilities.other_player.claims.load` | `bool` | `false` | `true` | Allow player to load other team chunks
`ftbutilities.other_player.claims.see_info` | `bool` | `false` | `true` | Allow player to see info of other team chunks
`ftbutilities.other_player.claims.unclaim` | `bool` | `false` | `true` | Allow player to unclaim other team chunks
`ftbutilities.other_player.claims.unload` | `bool` | `false` | `true` | Allow player to unload other team chunks
`ftbutilities.other_player.heal` | `bool` | `false` | `true` | Allow to heal other players
`ftbutilities.other_player.homes.list` | `bool` | `false` | `true` | Allow to list other people homes
`ftbutilities.other_player.homes.teleport` | `bool` | `false` | `true` | Allow to teleport to other people homes
`ftbutilities.rtp.cooldown` | `timer` | `10m` | `0s` | permission.ftbutilities.rtp.cooldown
`ftbutilities.rtp.warmup` | `timer` | `5s` | `0s` | permission.ftbutilities.rtp.warmup
`ftbutilities.spawn.cooldown` | `timer` | `1m` | `0s` | /spawn Cooldown Timer
`ftbutilities.spawn.warmup` | `timer` | `5s` | `0s` | /spawn Warmup Timer
`ftbutilities.tpa.cooldown` | `timer` | `3m` | `0s` | /tpa Cooldown Timer
`ftbutilities.tpa.cross_dim` | `bool` | `true` | Can use /tpa to teleport to/from another dimension
`ftbutilities.tpa.warmup` | `timer` | `5s` | `0s` | /tpa Warmup Timer
`ftbutilities.warps.cooldown` | `timer` | `1m` | `0s` | /warp Cooldown Timer
`ftbutilities.warps.warmup` | `timer` | `5s` | `0s` | /warp Warmup Timer

Available command nodes | Usage
--- | ---
`command.advancement` | /advancement <grant|revoke|test> <player>
`command.applecore.hunger` | /hunger [player] <value>
`command.appliedenergistics2.ae2` | Commands provided by Applied Energistics 2 - use /ae2 list for a list, and /ae2 help _____ for help with a command.
`command.aroma1997core.aroma1997` | /aroma1997 reloadclient /aroma1997 setupDeathCounter /aroma1997 setupDeathCounter <location> /aroma1997 setupDeathCounter <location> <name> /aroma1997 dimension /aroma1997 tp <dimension> /aroma1997 tp <x> <y> <z> /aroma1997 tp <x> <y> <z> <dimension> /aroma1997 tabcomplete <command> /aroma1997 openGui /aroma1997 debugCrash
`command.aroma1997core.sleep` | /sleep
`command.aroma1997sdimension.dimensionalworld` | /dimensionalworld reloadconfig /dimensionalworld findstructure
`command.astralsorcery.astralsorcery` | /astralsorcery <action> [player] [arguments...]
`command.baubles.baubles` | /baubles <action> [<player> [<params>]]
`command.bdlib.dumpregistry` | dumpregistry
`command.bdlib.oredistribution` | /oredistribution <radius> [<min height>] [<max height>] [--file]
`command.betterquesting.bq_admin` | /bq_admin edit [true|false], /bq_admin hardcore [true|false], /bq_admin reset [all|<quest_id>] [username|uuid], /bq_admin complete <quest_id> [username|uuid], /bq_admin delete [all|<quest_id>], /bq_admin default [save|load|set] [file_name], /bq_admin lives [add|set|max|default] <value> [username|uuid]
`command.betterquesting.bq_user` | /bq_user help, /bq_user refresh, /bq_user hardcore
`command.blockdata` | /blockdata <x> <y> <z> <dataTag>
`command.bonsaitrees.bonsaitrees` | /bonsaitrees [subcommand, leave empty for list of commands]
`command.botania.botania-open` | <entry>
`command.botania.botania-share` | <entry>
`command.bq_standard.bqs_loot` | /bq_loot default [save|load], /bq_loot delete [all|<loot_index>]
`command.buildinggadgets.deleteblockmaps` | DeleteBlockMaps <player>
`command.buildinggadgets.findblockmaps` | FindBlockMaps <player>
`command.clear` | /clear [player] [item] [data] [maxCount] [dataTag]
`command.clone` | /clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [maskMode] [cloneMode]
`command.cofhcore.cofh` | /cofh help
`command.cofhworld.cofhworld.list` | Lists all CoFHWorld features
`command.cofhworld.cofhworld.reload` | Reloads CoFHWorld configuration
`command.cofhworld.cofhworld.version` | cofhworld.version.usage
`command.conarm.leveluparmor` | /levelupArmor while holding a tinker armor in your hand
`command.cosmeticarmorreworked.clearcosarmor` | /clearCosArmor [player]
`command.crafttweaker.crafttweaker` | /crafttweaker biomeTypes | biomes | blockinfo | blockmaterial | blocks | botania | botbrews | botlexcats | botlexentries | botlexpages | botlextypes | botorechid | bugs | chiselGroups | conflict | copy | creativetab | discord | docs | dumpzs | entities | exportzs | hand | help | inspirations | inventory | liquids | log | loottables | materialparts | materials | mods | names | nbt | oredict | parts | parttypes | potions | recipeNames | recipes | reload | scripts | seeds | soundevent | soundtype | syntax | ticmat | wiki | zslint
`command.crafttweaker.ctgui` | CTGUI <id>
`command.debug` | /debug <start|stop>
`command.deepresonance.drgen` | drgen <subcommand> <args> (try 'drgen help' for more info)
`command.defaultgamemode` | /defaultgamemode <mode>
`command.difficulty` | /difficulty <new difficulty>
`command.dsurround.ds` | §6/ds help§9 -- Help for Dynamic Surroundings
`command.effect` | /effect <player> <effect> [seconds] [amplifier] [hideParticles] /effect <player> clear
`command.effortlessbuilding.reach` | /reach <level>
`command.enchant` | /enchant <player> <enchantment ID> [level]
`command.enderstorage.enderstorage.clear` | Provides ability to clear a users EnderStorage.
`command.enderstorage.enderstorage.help` | Displays help for /EnderStorage commands.
`command.entitydata` | /entitydata <entity> <dataTag>
`command.execute` | /execute <entity> <x> <y> <z> <command> /execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
`command.extrautils2.xudebug` | xudebug
`command.fill` | /fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
`command.forge.dimensions` | Use /forge dimensions
`command.forge.entity.help.list` | Use /forge entity list [filter] [dim] to get entity info that matches the optional filter.
`command.forge.entity.list` | Use /forge entity list [filter] [dim] to get entity info that matches the optional filter.
`command.forge.generate` | Use /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
`command.forge.help.dimensions` | Use /forge dimensions
`command.forge.help.entity` | Use /forge entity help for more information on entity subcommands.
`command.forge.help.generate` | Use /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
`command.forge.help.setdimension` | Use /forge setdim <entity> <dimension> [<x> <y> <z>]
`command.forge.help.tps` | Use /forge tps [dimension]
`command.forge.help.track` | Use /forge track help for more information on tracking subcommands.
`command.forge.setdimension` | Use /forge setdim <entity> <dimension> [<x> <y> <z>]
`command.forge.tps` | Use /forge tps [dimension]
`command.forge.track.entity` | commands.forge.tracking.entity.usage
`command.forge.track.help.entity` | commands.forge.tracking.entity.usage
`command.forge.track.help.reset` | Use /forge track reset <te|entity>
`command.forge.track.help.start` | Use /forge track start <te|entity> <duration>
`command.forge.track.help.te` | Use /forge track te
`command.forge.track.reset` | Use /forge track reset <te|entity>
`command.forge.track.start` | Use /forge track start <te|entity> <duration>
`command.forge.track.te` | Use /forge track te
`command.ftbbackups.backup.help.size` | /backup size
`command.ftbbackups.backup.help.start` | /backup start [custom name]
`command.ftbbackups.backup.help.time` | /backup time
`command.ftbbackups.backup.size` | /backup size
`command.ftbbackups.backup.start` | /backup start [custom name]
`command.ftbbackups.backup.time` | /backup time
`command.ftblib.my_settings` | /my_settings <config id> [value]
`command.ftblib.reload` | /reload [*|domain:*|domain:id]
`command.ftblib.team.create` | /team create <id> [color]
`command.ftblib.team.create_server_team` | commands.team.create_server_team.usage
`command.ftblib.team.delete` | /team delete <team>
`command.ftblib.team.help` | /help [page|command name]
`command.ftblib.team.join` | /team join <team>
`command.ftblib.team.kick` | /team kick <player>
`command.ftblib.team.leave` | /team leave
`command.ftblib.team.request_invite` | /team request_invite <team>
`command.ftblib.team.settings` | /team settings <config id> [value]
`command.ftblib.team.status` | /team status <player> [set_status]
`command.ftblib.team.transfer_ownership` | /team transfer_ownership <player>
`command.ftbutilities.back` | /back
`command.ftbutilities.chunks.claim` | /chunks claim
`command.ftbutilities.chunks.help` | /help [page|command name]
`command.ftbutilities.chunks.load` | /chunks load
`command.ftbutilities.chunks.unclaim` | /chunks unclaim
`command.ftbutilities.chunks.unclaim_all` | /chunks unclaim_all [dimension] [player]
`command.ftbutilities.chunks.unclaim_everything` | /chunks unclaim_everything [dimension]
`command.ftbutilities.chunks.unload` | /chunks unload [player]
`command.ftbutilities.chunks.unload_all` | /chunks unload_all [dimension] [player]
`command.ftbutilities.chunks.unload_everything` | /chunks unload_everything [dimension]
`command.ftbutilities.delhome` | /delhome [home]
`command.ftbutilities.delwarp` | /delwarp <warp>
`command.ftbutilities.fly` | /fly
`command.ftbutilities.god` | commands.god.usage
`command.ftbutilities.heal` | /heal [player]
`command.ftbutilities.home` | /home [list|list_all|home] [player]
`command.ftbutilities.inv.disable_right_click` | commands.inv.disable_right_click.usage
`command.ftbutilities.inv.help` | /help [page|command name]
`command.ftbutilities.inv.view` | /inv view <player>
`command.ftbutilities.kickme` | /kickme
`command.ftbutilities.killall` | /killall [type] [dimension]
`command.ftbutilities.leaderboards` | /leaderboards [id]
`command.ftbutilities.mute` | /mute <player>
`command.ftbutilities.nbtedit.entity` | /nbtedit entity <id>
`command.ftbutilities.nbtedit.help` | /help [page|command name]
`command.ftbutilities.nbtedit.item` | /nbtedit item
`command.ftbutilities.nbtedit.player` | /nbtedit player <player>
`command.ftbutilities.nbtedit.tile` | /nbtedit tile <x> <y> <z>
`command.ftbutilities.nick` | /nick <name...>
`command.ftbutilities.ranks.add` | /ranks add <id> [parent]
`command.ftbutilities.ranks.delete` | /ranks delete <rank>
`command.ftbutilities.ranks.get` | /ranks get [player]
`command.ftbutilities.ranks.get_permission` | /ranks get_permission <player> <permission>
`command.ftbutilities.ranks.help` | /help [page|command name]
`command.ftbutilities.ranks.set` | /ranks set <player> <rank|none>
`command.ftbutilities.ranks.set_permission` | /ranks set_permission <rank> <permission> <true|false|value|none>
`command.ftbutilities.rec` | /rec
`command.ftbutilities.rtp` | commands.rtp.usage
`command.ftbutilities.sethome` | /sethome [home]
`command.ftbutilities.setwarp` | /setwarp <warp> <player>|{<x> <y> <z> [dim]}
`command.ftbutilities.spawn` | /spawn
`command.ftbutilities.tpa` | /tpa <player>
`command.ftbutilities.tpaccept` | /tpaccept <player>
`command.ftbutilities.tpl` | /tpl (<x> <y> <z>) | ([who] <player>)
`command.ftbutilities.trash_can` | /trash_can
`command.ftbutilities.unmute` | /unmute <player>
`command.ftbutilities.warp` | /warp <warp>
`command.function` | /function <name> [if <selector>|unless <selector>]
`command.gamemode` | /gamemode <mode> [player]
`command.gamerule` | /gamerule <rule name> [value]
`command.give` | /give <player> <item> [amount] [data] [dataTag]
`command.help` | /help [page|command name]
`command.immersiveengineering.ie.clearshaders` | /ie clearshaders [player name]
`command.immersiveengineering.ie.help.clearshaders` | /ie clearshaders [player name]
`command.immersiveengineering.ie.help.mineral` | Use "/ie mineral help" for more information
`command.immersiveengineering.ie.mineral.get` | /mineral get
`command.immersiveengineering.ie.mineral.help.get` | /mineral get
`command.immersiveengineering.ie.mineral.help.list` | /mineral list
`command.immersiveengineering.ie.mineral.help.set` | /mineral set <mineral name> (surround the name in <angle brackets> if it contains a space)
`command.immersiveengineering.ie.mineral.help.setdepletion` | /mineral setDepletion <depletion>
`command.immersiveengineering.ie.mineral.list` | /mineral list
`command.immersiveengineering.ie.mineral.set` | /mineral set <mineral name> (surround the name in <angle brackets> if it contains a space)
`command.immersiveengineering.ie.mineral.setdepletion` | /mineral setDepletion <depletion>
`command.immersivepetroleum.ip` | /ip <help|reservoir>
`command.jeresources.jer_profile` | jer_profile [chunks|stop] [all]
`command.journeymap.jtp` | /jtp <x y z dim>
`command.kill` | /kill [player|entity]
`command.laggoggles.laggoggles` | /laggoggles
`command.locate` | /locate <feature>
`command.me` | /me <action ...>
`command.minecolonies.minecolonies` | /minecolonies <colonies|kill|colony|citizens|rtp|backup|home|loadBackup|raid-tonight|raid-now|check|whoami|whereami|lootGen>
`command.morpheus.morpheus` | /morpheus <alert : version> | /morpheus percent <percentage> | /morpheus disable <dimension number>
`command.opencomputers.oc_debugnanomachines` | oc_debugNanomachines
`command.opencomputers.oc_debugwhitelist` | oc_debugWhitelist [revoke|add|remove] <player> oc_debugWhitelist [revoke|list]
`command.opencomputers.oc_nanomachines` | oc_nanomachines [player]
`command.opencomputers.oc_preventdisassembling` | oc_preventDisassembling <boolean>
`command.opencomputers.oc_renderwirelessnetwork` | oc_renderWirelessNetwork <boolean>
`command.opencomputers.oc_senddebugmessage` | oc_sendDebugMessage<destinationAddress> [message...]
`command.opencomputers.oc_spawncomputer` | oc_spawnComputer
`command.particle` | /particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player] [params]
`command.playsound` | /playsound <sound> <source> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
`command.publish` | /publish
`command.quark.quarkconfig` | <module> <category> <key> <value> [save?] [player]
`command.reccomplex.#&` | #& §r §e<1>§r...
`command.reccomplex.#as` | #as §r §e<entity>§r §e<command>§r §e[args...]§r...
`command.reccomplex.#biome` | #biome §r<§ehelp§r|§esearch§r|§etypes§r|§elist§r>
`command.reccomplex.#cancel` | #cancel §r
`command.reccomplex.#confirm` | #confirm §r
`command.reccomplex.#copy` | #copy §r
`command.reccomplex.#decorate` | #decorate §r §e[z1]§r §e[x1]§r §e[z2]§r §e[x2]§r --one --exp §e[null]§r
`command.reccomplex.#delete` | #delete §r §e<file type>§r §e[resource expression]§r... --§bd§rirectory §e<directory>§r
`command.reccomplex.#dimension` | #dimension §r<§ehelp§r|§etypes§r|§elist§r>
`command.reccomplex.#edit` | #edit §r §e[structure]§r --from §e[structure]§r --id §e[export id]§r --§bd§rirectory §e[directory]§r
`command.reccomplex.#eval` | #eval §r §e[dependency expression]§r
`command.reccomplex.#export` | #export §r §e[copy structure]§r --id §e[export id]§r --§bd§rirectory §e[directory]§r
`command.reccomplex.#fill` | #fill §r §e[block]§r §e[source expression]§r... --§bm§retadata §e[metadata]§r --§bs§rhape §e[shape]§r --§bf§rlood §e[direction expression]§r
`command.reccomplex.#gen` | #gen §r §e<structure>§r --§bm§rirror --§bs§relect --seed §e[seed]§r --§br§rotation §e[rotation]§r --sugges§bt§r --gen §e[generation type id]§r -x §e[x]§r -z §e[z]§r --§bd§rimension §e[dimension]§r
`command.reccomplex.#import` | #import §r §e[structure]§r --§bm§rirror --§bs§relect --§br§rotation §e[rotation]§r -x §e[x]§r -y §e[y]§r -z §e[z]§r --§bd§rimension §e[dimension]§r
`command.reccomplex.#map` | #map §r §e<resource expression|structure>§r §e[virtual command]§r §e[args...]§r... --§bn§rosave --§bd§rirectory §e[directory]§r
`command.reccomplex.#move` | #move §r --§bm§rirror --§br§rotation §e[rotation]§r --no§bs§relect --dupli§bc§rate --§bt§rimes §e[1]§r -x §e[x]§r -y §e[y]§r -z §e[z]§r
`command.reccomplex.#natural` | #natural §r<§ehelp§r|§efloor§r|§esmart§r|§espace§r>
`command.reccomplex.#paste` | #paste §r --§bm§rirror --§bs§relect --seed §e[null]§r --§br§rotation §e[rotation]§r -x §e[x]§r -y §e[y]§r -z §e[z]§r --§bg§renerate
`command.reccomplex.#preview` | #preview §r §e<type>§r
`command.reccomplex.#property` | #property §r §e<key>§r §e<value>§r --§bs§rhape §e[shape]§r --exp §e[positioned block expression]§r
`command.reccomplex.#reload` | #reload §r §e[level]§r
`command.reccomplex.#reopen` | #reopen §r
`command.reccomplex.#retro` | #retro §r --exp §e[resource expression: only generate these structures]§r --§bd§rimension §e[dimension]§r
`command.reccomplex.#sanity` | #sanity §r --silent --short
`command.reccomplex.#schematic` | #schematic §r<§ehelp§r|§eimport§r|§econvert§r|§eexport§r>
`command.reccomplex.#selection` | #selection §r<§ehelp§r|§eexpand§r|§eset§r|§eshrink§r|§eget§r|§ewand§r|§eclear§r|§ecrop§r>
`command.reccomplex.#setbiome` | #setbiome §r §e[biome]§r
`command.reccomplex.#sight` | #sight §r<§eremember§r|§ehelp§r|§eforget§r|§echeck§r|§einfo§r>
`command.reccomplex.#structures` | #structures §r<§ehelp§r|§elookup§r|§esearch§r|§etweak§r|§elist§r>
`command.reccomplex.#vanilla` | #vanilla §r<§ehelp§r|§egen§r|§echeck§r>
`command.reccomplex.#visual` | #visual §r §e<type>§r §e<true|false>§r
`command.reccomplex.#whatisthis` | #whatisthis §r §e[x]§r §e[y]§r §e[z]§r
`command.reccomplex.#write` | #write §r §e<file type>§r §e[resource expression]§r... --§bd§rirectory §e[directory]§r
`command.recipe` | /recipe <give|take> [player] <name|*>
`command.recipehandler.recipes` | /recipes <check <result/ingredients>|check space 'width' 'height'|conflict|container <true/false>|dump|furnace|get 'recipe-name'>
`command.replaceitem` | /replaceitem <entity|block> ...
`command.rftools.rftcfg` | rftcfg <subcommand> <args> (try 'rftcfg help' for more info)
`command.rftools.rftdb` | rftdb <subcommand> <args> (try 'rftdb help' for more info)
`command.rftools.rftshape` | rftshape <subcommand> <args> (try 'rftshape help' for more info)
`command.rftools.rfttp` | rfttp <subcommand> <args> (try 'rfttp help' for more info)
`command.roguelike.roguelike` |
`command.say` | /say <message ...>
`command.scoreboard` | /scoreboard <objectives|players|teams> ...
`command.seed` | /seed
`command.setblock` | /setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
`command.setworldspawn` | /setworldspawn [<x> <y> <z>]
`command.solcarrot.clearfoodlist` | /clearfoodlist <player>
`command.solcarrot.sync` | sync
`command.spawnpoint` | /spawnpoint [player] [<x> <y> <z>]
`command.spreadplayers` | /spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
`command.stats` | /stats <entity|block> ...
`command.stopsound` | /stopsound <player> [source] [sound]
`command.storagedrawers.storagedrawers` | commands.storagedrawers.usage
`command.structurize.structurize.linksession.aboutme` | /structurize linksession aboutme
`command.structurize.structurize.linksession.acceptinvite` | /structurize linksession acceptinvite
`command.structurize.structurize.linksession.addplayer` | /structurize linksession addplayer <nickname>
`command.structurize.structurize.linksession.create` | /structurize linksession create
`command.structurize.structurize.linksession.destroy` | /structurize linksession destroy
`command.structurize.structurize.linksession.leave` | /structurize linksession leave <nickname>
`command.structurize.structurize.linksession.mutechannel` | /structurize linksession mutechannel
`command.structurize.structurize.linksession.removeplayer` | /structurize linksession removeplayer <nickname>
`command.structurize.structurize.linksession.sendmessage` | /structurize linksession sendmessage <message>
`command.structurize.structurize.scan` | /structurize scan <x1> <y1> <z1> <x2> <y2> <z2> [fileName] [blockToReplace > blockReplaceWith]...
`command.structurize.structurize.updateschematics` | /structurize updateschematics
`command.summon` | /summon <entityname> [x] [y] [z] [dataTag]
`command.teleport` | /teleport <entity> <x> <y> <z> [<y-rot> <x-rot>]
`command.tell` | /tell <player> <private message ...>
`command.tellraw` | /tellraw <player> <raw json message>
`command.terraqueous.repairstormforge` | repairStormForge me repairStormForge at x y z <d><br>'me' uses the players location, 'at' uses the provided location<br>x, y, & z can be any of the blocks making the vault<br>d is optional, it is the dimension; defaults to sending players current, or 0 if server sent
`command.testfor` | /testfor <player> [dataTag]
`command.testforblock` | /testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
`command.testforblocks` | /testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
`command.time` | /time <set|add|query> <value>
`command.tinkertoolleveling.leveluptool` | /levelupTool while holding a tinker tool in your hand
`command.title` | /title <player> title|subtitle|actionbar|clear|reset|times ...
`command.toggledownfall` | /toggledownfall
`command.tp` | /tp [target player] <destination player> /tp [target player] <x> <y> <z> [<yaw> <pitch>]
`command.trigger` | /trigger <objective> <add|set> <value>
`command.weather` | /weather <clear|rain|thunder> [duration in seconds]
`command.worldborder` | /worldborder <set|center|damage|warning|get|add> ...
`command.xp` | /xp <amount> [player] /xp <amount>L [player]